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Lightwave 3d 9.6 tutorials
Lightwave 3d 9.6 tutorials







lightwave 3d 9.6 tutorials

This year alone, we have used it on several fully animated pilots and numerous Discovery and National Geographic Channel shows, as well as several commercials. Most people know the type of TV programmes LightWave has been used on (most of the Star Treks, Battlestar Galactica, CSI, and so on), but fewer know how heavily it is still used at major US facilities like Stargate Studios, or that it was used on SyFy’s recent hit show, Defiance.Īt Darkside Studios, we created nearly all the VFX in the BBC shows Outcasts and Origins of Us in LightWave, and also work on shows such as Horizon, Spooks and Hustle. Certainly, after LightWave 9.6, the program lost its way for a few years, but even at its lowest ebb, it was still a great render solution. So when I was asked to review the latest version of the software, I couldn’t help thinking how remarkable it is that this privately owned, independent 3D application is still here, when nearly all the world’s top 3D packages are owned by one giant, publicly traded company. All these years later, I still use LightWave. When I started using it, I realised it was my future. It integrated with a third-party product called the Video Toaster, which contained within it a 3D program called LightWave 3D.

lightwave 3d 9.6 tutorials

#Lightwave 3d 9.6 tutorials software#

Over 20 years ago, while living in Atlanta, GA, I worked with a fantastic bunch of guys on a piece of music software called Bars and Pipes on the Amiga. Darkside Studios co-founder Andy Bishop looks back over the entire 11.x series of releases, and assesses the work NewTek has left to do.

lightwave 3d 9.6 tutorials

The past two years have seen a remarkable resurgence in LightWave’s fortunes.









Lightwave 3d 9.6 tutorials